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Golf

Golf

Autor: Bob Glanville

Número de Páginas: 199

Mark Twain once described golf as a good walk spoiled. Most golfers have had a round (or two) where these words rang especially true. That is because golf is a game where failure is unavoidable. Every shot, every lie, is a unique event involving a multitude of intricate variables, any of which can cause a shot to go awry. But fear nothelp is here! Former profession golfer Bob Glanville shares the knowledge he has gained from more than half a century of playing and teaching golf. In Golf: The Game of Lessening Failures, he teaches golfers to eliminate their golfing failures, one swing at a time. He dispenses his wit and wisdom through sixteen chapters that touch upon nearly every aspect of the game, including the equipment, the terminology, the etiquette, and the origins of the PGA. Through it all, readers learn to improve their game physically and mentally, as well as by using a set of clubs that will help them get the most out of every swing. The course awaits.

Interactive Storytelling

Interactive Storytelling

Autor: Ulrike Spierling , Nicolas Szilas

Número de Páginas: 345

This volume contains scientific papers and case studies presented at Interactive Sto- telling ’08: The First Joint International Conference on Interactive Digital Storytelling (ICIDS), held November 26–29, 2008, in Erfurt, Germany. Interactive Digital Storytelling (IDS) is a cross-disciplinary topic, which explores new uses of interactive technologies for creating and experiencing narratives. IDS is also a huge step forward in games and learning. This can be seen through its ability to enrich virtual characters with intelligent behavior, to allow collaboration of humans and machines in the creative process, and to combine narrative knowledge and user activity in interactive artifacts. IDS involves concepts from many aspects of Computer Science, above all from Artificial Intelligence, with topics such as narrative intelligence, automatic dialogue and drama management, and smart graphics. In order to process stories in real time, traditional storytelling needs to be formalized into computable models by drawing from narratological studies. As it is currently hardly accessible for creators and e- users, there is a need for new authoring concepts and tools supporting the creation...

Taken

Taken

Autor: Ella Miles

Número de Páginas: 800

I was taken. Kidnapped by a boy I thought I could love. Then he sold me as if I were property. For three years I endured. Beatings. Torture. Pain. I never broke. I was strong, determined, resilient. But then one day it happened…I broke. Setting me free. I should have run away, found a new life, and started over. Instead, I returned. To find the man who sold me. This collection includes: Taken by Lies, Betrayed by Truths, & Trapped by Lies. Ends on a cliffhanger. Series Order: Taken Stolen Sinful Broken Vicious Endless What Readers Are Saying... "SIMPLY. SO. DARN. GOOD!!! This book delivers everything you would expect from a dark romance but adds one tiny little twist, that for me took it to a whole new level." "I’m loving this series, it’s dark, twisted and all engulfing, sucking you in from one turn of the page to the next." "The story of Enzo and Kai is almost a twisted dark Romeo & Juliet." "What did I just read? Oh my god, the story of Enzo and Kai is killing me - in the best way possible!" Topics: dark romance, romantic suspense, romantic suspense series, dark romance series, romance, romance series, contemporary, contemporary romance, hot romance, steamy romance, free...

I Tell Ya—It’s All but Lies

I Tell Ya—It’s All but Lies

Autor: Shannon Paddy O'malley

Número de Páginas: 274

There is nothing better than a road trip—well, maybe if you are staying overnight for more than a night. Although it was our first real trip away from home for any length of time, it was going to be a road trip that would be remembered for the rest of our lives. We were going to be away for only half a fortnight. How would we cope with being away from home for that length of time? There were not going to be any wives, girlfriends, or even mummies to look after us. Would we survive, or could we even survive? I’m sure our livers would not have lasted much more than the seven days of heavy drinking that we did. This trip was going to be the start of the rest of our lives. It was going to be the ultimate road trip ... It was going to be eight guys looking to play a little golf, eight guys looking for a little love, and eight guys trying to figure out who was going to be able to drink the most. The thing is, I thought I had it all wrapped up before we had even left Canada. The eight of us who came to party were as follows: Theodore the farmer, who was supposed to be our designated driver for the week, but he became our designated drunk. We had Pudden, who was the only sensible one...

Robotics

Robotics

Autor: Oliver Brock , Jeffrey C. Trinkle , Jeff Trinkle , Fabio Ramos

Número de Páginas: 334

State-of-the-art robotics research on such topics as manipulation, motion planning, micro-robotics, distributed systems, autonomous navigation, and mapping. Robotics: Science and Systems IV spans a wide spectrum of robotics, bringing together researchers working on the foundations of robotics, robotics applications, and analysis of robotics systems. This volume presents the proceedings of the fourth annual Robotics: Science and Systems conference, held in 2008 at the Swiss Federal Institute of Technology in Zurich. The papers presented cover a range of topics, including computer vision, mapping, terrain identification, distributed systems, localization, manipulation, collision avoidance, multibody dynamics, obstacle detection, microrobotic systems, pursuit-evasion, grasping and manipulation, tracking, spatial kinematics, machine learning, and sensor networks as well as such applications as autonomous driving and design of manipulators for use in functional-MRI. The conference and its proceedings reflect not only the tremendous growth of robotics as a discipline but also the desire in the robotics community for a flagship event at which the best of the research in the field can be...

Life Is Beautiful

Life Is Beautiful

Autor: Mylia Jaza

Número de Páginas: 208

"Few things in here are what you'd expect. I loved that!" -Charlene Timol, Los Angeles, CA "Anyone who doesn't know about Mylia Jaza doesn't know themselves. These poems are the poetry of all our lives." -Robert Bolin, Detroit, MI "Whether or not you're a risk-taker, adding this book to your library will net nothing but positive returns." -Susie Palmer, Jackson, MS "This is the first poet to come along in a long time and deal head on with a variety of issues." -Laverne Vancouver, Colorado Springs, CO "This book inspired me so much. I feel empowered." -Troy Lewis, Manhattan, NY "I didn't like poetry much before reading some of these poems. Now, this collection will be the first book of poems in my own poetry library." -Beth Stanton, West Palm Beach, FL

The Truth About Lying

The Truth About Lying

Autor: Gird Graham Scott

Número de Páginas: 239

The Truth About Lying is a book about how and why people lie, how we respond when others lie to us, how to tell when someone is lying, and what to do about it. The book includes a questionnaire to determine your own Lie-Q Score: how much you lie. As the book illustrates, we lie for all kinds of reasons-to protect ourselves, gain an advantage, avoid punishment, protect other's feelings, escape blame, or get out of something we don't want to do. Though philosophers, religious leaders, teachers, and parents tell us lying is morally wrong-at some time, everyone does it. And in the last decade, we have seen more and more examples of lying in the daily news. The Truth About Lying provides a broad overview of the subject in a book that has become a classic. It begins with an overview of the pervasiveness of lying today and throughout history. Then, it discusses the range of lies, reasons people lie, and different types of lies in different situations, using many stories from ordinary, respectable people to illustrate. The concluding chapters discuss how readers can deal with lying in their own lives.

The Way You Lie

The Way You Lie

Autor: Teresa Mummert

Número de Páginas: 180

Sometimes love burns so hot in your veins that it consumes all rational thought. That’s why Brock and I never had a chance. I had to start my life over. College was my chance to become someone new. I changed everything about myself to fit in, but one person saw through my facade. The attraction between Abel and I was undeniable, but I still hadn’t healed from the painful secret I carried around with me. Abel struggled to get me to face my past in order to move forward. In doing so, he revealed a secret of his own; one that changed everything I thought I knew. A secret that would bring Brock back into my life and force me to face the truth of what really happened the day I lost him. *Previously titled Perfect Lie

Play: Psychoanalytic Perspectives, Survival and Human Development

Play: Psychoanalytic Perspectives, Survival and Human Development

Autor: Emilia Perroni

Número de Páginas: 275

Is play only a children’s activity? How is the spontaneous play of adults expressed? What is the difference between “play” and “game”? What function does play have during war? Play:Psychoanalytic Perspectives, Survival and Human Development explores the importance of play in the life of the individual and in society. Most people associate psychoanalysis with hidden and “negative” instincts, like sexuality and aggressiveness, very seldom with “positive urges” like the importance of love and empathy, and almost never with play. Play, which occupies a special place in our mental life, is not merely a children’s activity. Both in children and adults, the lack of play or the incapacity to play almost always has a traumatic cause – this book also shows the crucial importance of play in relation to the survival in warfare and during traumatic times. In this book Emilia Perroni argues that whether we regard play as a spontaneous creation or whether we see it as an enjoyable activity with defined rules (a game), that it is impossible to conceive human existence and civilization without it. The papers collected in this book are the results of the research offered on...

Teaching Sport Concepts and Skills

Teaching Sport Concepts and Skills

Autor: Stephen A. Mitchell , Judith L. Oslin , Linda L. Griffin

Número de Páginas: 721

This worldwide top-selling text on the tactical games approach is stronger than ever. The fourth edition of Teaching Sport Concepts and Skills: A Tactical Games Approach adds four new chapters, more lesson and unit plans, and more detailed guidance in addressing broad ranges of student abilities than ever before. It offers the same stellar foundation for understanding the principles behind the approach, and instruction in applying the approach, to help students learn the concepts and develop the skills involved in a variety of sports. Elementary school teachers will use games to teach the basic concepts and tactics of invasion sports, net and wall sports, striking and fielding sports, and target sports. Middle school and high school instructors will guide students in developing sport-specific technical skills for 12 sports, including soccer, lacrosse, flag football, tennis, basketball, and volleyball. The book has four new chapters that will help you do the following: Align the tactical games approach to content standards in the United States and other countries Use technology in tactical games teaching and assessment Use the games to teach social justice Develop approaches to...

Two-Person Game Theory

Two-Person Game Theory

Autor: Anatol Rapoport

Número de Páginas: 241

Clear, accessible treatment of mathematical models for resolving conflicts in politics, economics, war, business, and social relationships. Topics include strategy, game tree and game matrix, and much more. Minimal math background required. 1970 edition.

Games, Actions, and Social Software

Games, Actions, and Social Software

Autor: Jan Van Eijck , Rineke Verbrugge

Número de Páginas: 222

Edited in collaboration with FoLLI, the Association of Logic, Language and Information, this book collects a set of chapters of the multi-disciplinary project "Games, actions and Social software" which was carried out at the Netherlands Institute for Advanced Study in the Humanities and Social Sciences (NIAS) in Wassenaar, from September 2006 through January 2007. The chapters focus on social software and the social sciences, knowledge, belief and action, perception, communication, and cooperation.

New York Magazine

New York Magazine

Número de Páginas: 192

New York magazine was born in 1968 after a run as an insert of the New York Herald Tribune and quickly made a place for itself as the trusted resource for readers across the country. With award-winning writing and photography covering everything from politics and food to theater and fashion, the magazine's consistent mission has been to reflect back to its audience the energy and excitement of the city itself, while celebrating New York as both a place and an idea.

Games for Kids

Games for Kids

Autor: Theresa Ferraro

Número de Páginas: 164

Do you need to entertain your children often and have difficulty figuring out engaging new activities for them to do for free, or for only a few dollars? Do you hold children's parties and need exciting group games to play? What about games that you can play indoors, outdoors, or both? Games for Kids - 77 Exciting Indoor and Outdoor Games for Children Ages 5 and Up!" gives you exactly what you are looking for! Whether you’re responsible for two or three little ones or an entire room full of children, this book can provide inexpensive games for any group, ages five and up! Both indoor and outdoor games are included, so you can entertain children year ‘round, despite the weather! This book will help you “wow” the kids in your life with all the exciting games you will have for them. You don’t have to worry about buying separate (and sometimes expensive) board games, toys and props, only to have the kids get sick of them in a month. This book contains an array of older, classic games, as well as newer games you may have never heard of, to keep them busy! Best of all, the materials for these games cost either a few dollars, or nothing at all! Ever heard of Sardines? This is...

The Oxford Handbook of Video Game Music and Sound

The Oxford Handbook of Video Game Music and Sound

Autor: William Gibbons , Mark Grimshaw-aagaard

Número de Páginas: 977

Bringing together dozens of leading scholars from across the world to address topics from pinball to the latest in virtual reality, The Oxford Handbook of Video Game Music and Sound is the most comprehensive and multifaceted single-volume source in the rapidly expanding field of game audio research.

The Death Lottery

The Death Lottery

Autor: Kristoff Chimes

Número de Páginas: 241

In the game for your life, do you feel lucky? Every man, woman and child in Pinewood Bay receives a unique number and a message telling them they’ve been entered into a death lottery. The entire community tunes into a website live streaming broadcast every night at eight. Before picking a number, the anonymous host asks the same question each night: “In the game for your life, do you feel lucky?” A number is announced and the town’s people helplessly watch as someone in Pinewood Bay is murdered. In a race against time, can Sheriff Noah Sharf find a serial killer before someone close to him wins the death lottery? All Pinewood Bay mysteries may be read in any order.

Character-Driven Game Design

Character-Driven Game Design

Autor: Petri Lankoski

Número de Páginas: 184

How do game characters contribute to shaping the playing experience? What kinds of design tools are available for character-based games that utilize methods from dramatic writing and game research? Writer Petri Lankoski has a theory for this. There is a need to tether character design to game design more tightly than has been the case in the past, as well as to pay attention to social networks of characters by the means of finding useful design patterns. “The use of Lajos Egri’s bone structure for a three dimensional-character and of Murray Smith’s three levels of imaginative engagement with characters allows the candidate to expose the full complexity of the imaginary persons represented and controlled in a single-player game. What makes his design-center approach even more interesting is that game play is an integral part of it.” Comments Bernard Perron, Associate Professor of Université de Montréal on Lankoski´s work.

The Lying Tree

The Lying Tree

Autor: L. L. King

Número de Páginas: 394

Tameka Pettis is living a charmed life. She has a loving husband, two healthy kids with another soon on the way, a beautiful home, and a flourishing small business. Other than the occasional bad dream, all in her world seems perfect. Tameka and her family embark upon what seems to be a normal vacation. However, before they make it to their destination, a figure from her past emerges and the secret on which her entire foundation has been built is revealed. This is a story of how ordinary people adjust, adapt, and evolve to make a life-altering lie fit into their everyday reality.

Betrayed by Truths

Betrayed by Truths

Autor: Ella Miles

Número de Páginas: 273

I lost a bet; now I'm his. His to own. His to claim. Nothing but property. But I'm only beginning to understand the truth. I can choose my own fate. And claim a future I never thought was possible. I just can't let Enzo lie to me anymore. I have to find the truth. Even if it kills me. Betrayed by Truths is Book 2 in a dark romance series. Ends on a cliffhanger. Series Order: Taken by Lies Betrayed by Truths Trapped by Lies Stolen by Truths Possessed by Lies Consumed by Truths What readers are saying about USA Today Bestselling Author, Ella Miles "SIMPLY. SO. DARN. GOOD!!! This book delivers everything you would expect from a dark romance but adds one tiny little twist, that for me took it to a whole new level." "I’m loving this series, it’s dark, twisted and all engulfing, sucking you in from one turn of the page to the next." "I'm saying this right her, right now. Enzo is MINE! I shouldn't be surprised by Ella Miles dark stories but damn she has done it again! She make anti hero's desirable, sexy, and hot AF! I derive way to much enjoyment from her books and this one is no different. I knew this book would one giant mind bender and it does not disappoint!" "The story of Enzo...

La batalla final (El juego infinito 3)

La batalla final (El juego infinito 3)

Autor: James Dashner

Número de Páginas: 379

El mundo real y la realidad virtual se entremezclan y solo Michael puede volver a poner las cosas en su sitio antes de que sea demasiado tarde... Empieza la batalla final. Michael vivía para jugar, pero los juegos a los que jugaba ahora son demasiado reales. Hace solo unas semanas todo era divertido, sin embargo, ahora todo es demasiado peligroso. VirNet se ha convertido en un mundo catastrófico y el plan de Kaine, una inteligencia artificial, de poblar la Tierra de mentes artificiales albergadas en cuerpos humanos está a punto de ser completado. Si se sale con la suya conseguirá cyber-dominar el mundo y Michael y sus amigos son los únicos que pueden evitarlo. Pero antes, Michael deberá averiguar quiénes son sus amigos realmente... Reseña: «James Dashner va a mantenerte despierto por la noche, a base de acción, suspense, giros inesperados... Va a darte mucho que pensar.» Lectores en Goodreads

Game Analytics

Game Analytics

Autor: Magy Seif El-nasr , Anders Drachen , Alessandro Canossa

Número de Páginas: 792

Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels. Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications. Topics covered include monetization strategies, design of telemetry systems, analytics for ...

McGee and Me! Three-Book Collection: The Big Lie / A Star in the Breaking / The Not-So-Great Escape

McGee and Me! Three-Book Collection: The Big Lie / A Star in the Breaking / The Not-So-Great Escape

Autor: Bill Myers , Ken Johnson

Número de Páginas: 251

With over 4 million units sold, the award-winning McGee and Me! series continues to impact the lives of children around the globe. This book is based on the highly engaging classic children’s video series, which received an “A” rating by Entertainment Weekly. It’s one of the best-loved inspirational children’s brands of all time. Parents applaud the values, and kids love the high-action and hilarious antics of Nick and his alter-ego, McGee. In this three–story collection, see how spreading rumors and making up false stories is a surefire way to hurt others in The Big Lie. Join Nick on a TV game show as he learns that being an egoist and bully only wins the contempt of friends in A Star in the Breaking. And in The Not-So-Great Escape, discover through monster-movie-mayhem why God wants us to be obedient and make wise decisions.

New York Magazine

New York Magazine

Número de Páginas: 192

New York magazine was born in 1968 after a run as an insert of the New York Herald Tribune and quickly made a place for itself as the trusted resource for readers across the country. With award-winning writing and photography covering everything from politics and food to theater and fashion, the magazine's consistent mission has been to reflect back to its audience the energy and excitement of the city itself, while celebrating New York as both a place and an idea.

Quiz Kids

Quiz Kids

Autor: Martin A. Gardner

Número de Páginas: 319

Quiz Kids was a network radio program that aired from 1940 to 1953 featuring smart children answering difficult questions submitted by listeners. Part of radio history during its "golden age," Quiz Kids thrived during a period of dramatic change in America. Audiences marveled at the speed with which the Kids answered the most difficult questions, vaulting the show beyond the producers' wildest expectations. Eleanor Roosevelt invited the Kids to the White House to meet with them. Their appearance at the Senate is discussed in the Congressional Record. During World War II, they toured America and raised $120 million in war bonds. They were guests on Jack Benny's radio show for three consecutive weeks. Walt Disney, Bob Hope, Fred Allen, the Lone Ranger, Gene Autry and other famous people were on their program. This thorough history describes the creation of the program, its national popularity and the children who made it such good listening.

New York Magazine

New York Magazine

Número de Páginas: 192

New York magazine was born in 1968 after a run as an insert of the New York Herald Tribune and quickly made a place for itself as the trusted resource for readers across the country. With award-winning writing and photography covering everything from politics and food to theater and fashion, the magazine's consistent mission has been to reflect back to its audience the energy and excitement of the city itself, while celebrating New York as both a place and an idea.

Game Jams – History, Technology, and Organisation

Game Jams – History, Technology, and Organisation

Autor: Allan Fowler , Foaad Khosmood

Número de Páginas: 136

This book will provide a comprehensive guide to creating and managing a game jam. The book will also provide an overview of how and where game jams have been held, the type of game jams, the tools and technologies used in organising and participating in game jams.

Architectural Approach to Level Design

Architectural Approach to Level Design

Autor: Christopher W. Totten

Número de Páginas: 513

Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture. Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. FEATURES Presents case studies that offer insight on modern level design practices, methods, and tools Presents perspectives from industry designers, independent game...

Raising Big Smiling Squash Kids

Raising Big Smiling Squash Kids

Autor: Richard Millman , Georgetta Morque

Número de Páginas: 246

Offering a complete roadmap to all the game has to offer, this resource offers practical advice ranging from the best age to get your kid started in squash, to pursuing a career in professional squash, to finding ways squash players can give back to their communities.

The Encyclopaedia Britannica

The Encyclopaedia Britannica

Autor: Thomas Spencer Baynes , William Robertson Smith

Número de Páginas: 884
Smart Parenting, Smarter Kids

Smart Parenting, Smarter Kids

Autor: David Walsh

Número de Páginas: 306

Shares advice for parents on how to help children bolster their brain power while improving focus and attention, covering practical topics ranging from exercise and nutrition to sleep and play.

New York Magazine

New York Magazine

Número de Páginas: 156

New York magazine was born in 1968 after a run as an insert of the New York Herald Tribune and quickly made a place for itself as the trusted resource for readers across the country. With award-winning writing and photography covering everything from politics and food to theater and fashion, the magazine's consistent mission has been to reflect back to its audience the energy and excitement of the city itself, while celebrating New York as both a place and an idea.

TIME For Kids Almanac 2017

TIME For Kids Almanac 2017

Autor: The Editors Of Time For Kids

Número de Páginas: 837

The TIME For Kids Almanac 2017 presents current news, notable events and fascinating facts curated from TIME For Kids popular magazine in a fun, interactive and relevant way for today's savvy kids. Organized thematically, the TIME For Kids Almanac 2017 covers the following subjects: Animals and the Environment, Arts and Entertainment, History, Sports, Health and Body, and Science and Technology. This must-have resource for everything kids want to know is packed with over 600 photos, maps, and timelines that will keep readers engaged and learning for hours at a time.

Coaching Kids For Dummies

Coaching Kids For Dummies

Autor: Rick Wolff

Número de Páginas: 279

What could be easier or more fun than coaching youth sports? How complicated could it be—it’s all fun and games, right? Unfortunately, coaching kids isn’t that simple. If you’ve ever watched a youth league game, you know that all sorts of pressures, worries, concerns, and emotions come into play when your kid is out on the field. In fact, it’s not unusual to witness at least one ugly incident at a game where a coach or parent has gotten out of control. The good news is, as a coach, you can guarantee that kids have fun, get the physical and psychological boost they need, and want to play on your team next year. And now this book shows you how. Written by a nationally recognized sports-parenting expert, coach, and author who is also a former professional baseball player, Coaching Kids For Dummies shows you step by step how to make sports a positive experience for kids of all ages. Packed with practical advice for coaches and parents, it shows you how to: Help kids select the best sports for them Communicate effectively with your young athletes Deal with losses and wins Provide encouragement without pushing too hard Motivate kids and boost performance Foster good...

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