Descargar Libros y Ebooks (PDF / EPUB)

La mejor selección de ebooks gratis en español

Busca tu ebook....

Hemos encontrado un total de 20 libros disponibles para descargar
Reimagining Characters with Unreal Engine's MetaHuman Creator

Reimagining Characters with Unreal Engine's MetaHuman Creator

Autor: Brian Rossney

Número de Páginas: 356

Discover the power of Unreal Engine 5 and the MetaHuman Creator in this illustrated guide to develop realistic digital characters, infusing them with full body and facial animation Key Features Create realistic characters using the MetaHuman Creator using a mixture of preset and custom tools Import your character into Unreal Engine 5 to access more editing options and begin animating it Combine face and body motion capturing to fully animate your digital humans Book DescriptionMetaHuman Creator (MHC) is an online, user-friendly 3D design tool for creating highly realistic digital humans that can be animated within Unreal Engine (UE) and enhanced with motion capture technology. This means that filmmakers and game developers now have access to a high quality, affordable solution that was previously only available to specialist studios. This book will focus on using UE5 and MHC from a filmmaker angle. Firstly, you’ll understand how to use the online MHC to create a digital character, changing its facial structure, body type, and clothing. After that, you’ll learn all the necessary steps to bring the character into UE5 and set it up for animation. Then, using an iPhone and a...

Mastering Unreal Technology, Volume I

Mastering Unreal Technology, Volume I

Autor: Jason Busby , Zak Parrish , Jeff Wilson

Número de Páginas: 909

Mastering Unreal Technology, Volume I: Introduction to Level Design with Unreal Engine 3 is your start-to-finish guide to modding and level design with the world’s hottest new gaming engine: Unreal Engine 3. Here’s everything you need to know to jumpstart your skills and create stunning new content and games for consoles and PCs alike! Your authors aren’t just the world’s #1 Unreal game development trainers: They’ve even built the training modules that shipped with Unreal Tournament 3: Limited Collector’s Edition. Now, working with the full cooperation of Unreal Engine 3’s creators, Epic Games, they introduce every facet of game development—from simple level creation to materials, lighting, and terrain...even advanced level optimization and streaming! Packed with tips, hands-on tutorials, and expert techniques, Mastering Unreal Technology, Volume I is all you need to create levels that look spectacular and work brilliantly...levels that gamers just can’t stop playing! You’ll find expert tips on Understanding the game development process from start to finish Planning projects for greater efficiency, faster delivery, and better quality Crafting worlds with...

Technical Animation in Video Games

Technical Animation in Video Games

Autor: Matthew Lake

Número de Páginas: 330

This book provides a comprehensive overview of video game technical animation, covering the next generation pipelines that industry developers utilise to create their games. It covers the technical animation workflow from start to finish, looking at both software and hardware, as well as the industry standard processes that all technical animators need to know. Written to be an accessible technical animation resource, this book combines easy-to-understand principles with educational use cases on how to combine the principles and tools taught within. Example test scripts, animation files, and rig assets are provided as tangible examples that can be modified and taken apart to deepen your understanding. It covers the end-to-end pipeline of technical animation, from the very first steps of placing joints in Autodesk’s Maya to breathe life into your static characters, through tools and automation development, all the way to Unreal Engine 5 integration and optimisation. Additional resources are available on the book’s GitHub repository. From this resource, you will find example files for Maya and Python scripts that will help with your own work and demonstrations featured...

Feeling Unreal

Feeling Unreal

Autor: Daphne Simeon , Jeffrey Abugel

Número de Páginas: 254

Feeling Unreal is the first book to reveal what depersonalization disorder is all about. This important volume explores not only depersonalization, but the philosophical and literary implications of selflessness as well, while providing the latest research, possible treatments, and strategies for living and thriving when life seems 'unreal.' For those who still believe that such experiences are still a part of something else, that depersonalization is just a symptom and not a disorder in its own right, Feeling Unreal presents compelling evidence to the contrary. This book provides long-awaited answers for people suffering from depersonalization disorder and their loved ones, for mental health professionals, and for all students of the condition, while serving as a wake up call to the medical community at large.

How to Queer the World

How to Queer the World

Autor: Bo Ruberg

Número de Páginas: 302

What video games teach us about building a better world What does it mean to build a world? Worldbuilding is traditionally understood as an expression of storytelling across media forms. Yet, as video games show us, worldbuilding does not necessarily need to center narrative elements. Instead, new worlds can allow us to reimagine existing structures, conventions, and constants. Doing so gives us the tools to queer the world around us. How to Queer the World argues that video games provide us with keen insight into worldbuilding. With these insights come a new understanding of the ever-elusive ideals of queer worldmaking. Video games challenge us to address how worlds are built through underlying systems rather than surface-level representation. They also offer opportunities to envision alternate and queer ways of living, loving, desiring, and being. Each of the chapters in this book presents a close reading of a video game that illustrates one way of building worlds and encoding them with meaning, focusing on elements of digital media often overlooked as technical rather than cultural. From the design of game mechanics and user interfaces to the use of graphics software and...

Catalogue Complet descriptif de tous les timbres-postes, télégraphes et entiers, indiquant la valeur de chaque timbre

Catalogue Complet descriptif de tous les timbres-postes, télégraphes et entiers, indiquant la valeur de chaque timbre

Autor: Adrien Champion

Número de Páginas: 310
Unreal Growth

Unreal Growth

Autor: Mạnh Lân Ngô

Número de Páginas: 602

Analyses the process of economic growth in Asia since World War II and the end of colonial rule.

The Formation of Christendom: The Christian faith and philosophy

The Formation of Christendom: The Christian faith and philosophy

Autor: Thomas William Allies

Número de Páginas: 464
The International Critical Commentary on the Holy Scriptures of the Old and New Testaments ...

The International Critical Commentary on the Holy Scriptures of the Old and New Testaments ...

Número de Páginas: 706
The History, Principles and Practice of Symbolism in Christian Art

The History, Principles and Practice of Symbolism in Christian Art

Autor: Frederick Edward Hulme

Número de Páginas: 246
A Critical and Exegetical Commentary on the Gospel According to St. Luke

A Critical and Exegetical Commentary on the Gospel According to St. Luke

Autor: Alfred Plummer

Número de Páginas: 702
The System of Courtly Love Studied as an Introduction to the Vita Nuova of Dante

The System of Courtly Love Studied as an Introduction to the Vita Nuova of Dante

Autor: Lewis Freeman Mott

Número de Páginas: 176
Unreal Tournament III

Unreal Tournament III

Autor: Phillip Marcus

Número de Páginas: 276

Unreal Tournament 3, featuring Unreal Engine 3 technology, delivers the most compelling First Person Shooter Experience to date with unparalleled graphical and physical realism.

The International Critical Commentary on the Holy Scriptures of the Old and New Testaments: Luke, by A. Plummer

The International Critical Commentary on the Holy Scriptures of the Old and New Testaments: Luke, by A. Plummer

Número de Páginas: 710

Últimos libros y autores buscados